speciesgen/include/starpounds/weightstage.h

244 lines
7.4 KiB
C++

/*
speciesgen
Copyright (C) 2022-2023 prisixia
This file is part of speciesgen.
speciesgen is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
speciesgen is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
*/
/////////////////////////////////////////////////////////////////////////////
// Name: weightstage.cpp
// Purpose: Implementation of WeightStage and related
// Author: prisixia
// Created: 2022-10-03
// Copyright: (C) 2022-2023 prisixia
// Licence: GNU General Public License version 3
/////////////////////////////////////////////////////////////////////////////
#ifndef SPECIESGEN_STARPOUNDS_WEIGHTSTAGE_H
#define SPECIESGEN_STARPOUNDS_WEIGHTSTAGE_H
#include <filesystem>
#include <string>
#include <vector>
#include "starpounds/types.h"
#include "cereal/types/string.hpp"
#include "cereal/types/vector.hpp"
namespace Starpounds {
class WeightStageSub {
public:
WeightStageSub() = default;
WeightStageSub(std::string, std::string, std::string, const Types::Chests);
WeightStageSub(std::string);
WeightStageSub(const Types::Subs, std::string);
[[nodiscard]] std::string GetName() const;
[[nodiscard]] std::string GetFriendlyName() const;
[[nodiscard]] std::string GetChestDescription() const;
[[nodiscard]] Types::Chests GetChestType() const;
void SetName(const std::string &);
void SetFriendlyName(const std::string &);
void SetChestDescription(const std::string &);
void SetChestType(const Types::Chests);
protected:
std::string m_name;
std::string m_friendlyName;
std::string m_descriptionChest;
Types::Chests m_typeChest;
};
class WeightStage : public WeightStageSub {
public:
WeightStage() = default;
WeightStage(const std::string &, const std::string &, const std::string &,
const Types::Chests, std::string, const Types::Legs, const bool,
const bool, std::vector<WeightStageSub> = {});
WeightStage(const std::string &, const bool, const bool,
std::vector<WeightStageSub> = {});
[[nodiscard]] std::string GetLegDescription() const;
[[nodiscard]] Types::Legs GetLegType() const;
[[nodiscard]] bool HasFrames() const;
[[nodiscard]] bool HasID() const;
[[nodiscard]] std::vector<WeightStageSub> GetSubs() const;
void SetLegDescription(const std::string &);
void SetLegType(const Types::Legs);
void SetFrames(const bool);
void SetID(const bool);
void SetSubs(const std::vector<WeightStageSub> &);
private:
std::string m_descriptionLeg;
Types::Legs m_typeLeg;
bool m_frames;
bool m_id;
std::vector<WeightStageSub> m_subs;
};
} // namespace Starpounds
//----------------------------------------------------------------------
// Serialisation
//----------------------------------------------------------------------
namespace cereal {
template <class Archive>
void Load(Archive &archive, Starpounds::WeightStageSub &m) {
std::string name;
std::string friendlyName;
std::string descriptionChest;
std::string typeChest;
archive(CEREAL_NVP(name), CEREAL_NVP_("friendly_name", friendlyName),
CEREAL_NVP_("desc_chest", descriptionChest),
CEREAL_NVP_("type_chest", typeChest));
m.SetName(name);
m.SetFriendlyName(friendlyName);
m.SetChestDescription(descriptionChest);
m.SetChestType(
magic_enum::enum_cast<Starpounds::Types::Chests>(typeChest).value_or(
Starpounds::Types::Chests::Chest));
}
template <class Archive>
void Save(Archive &archive, Starpounds::WeightStageSub const &m) {
const std::string name = m.GetName();
const std::string friendlyName = m.GetFriendlyName();
const std::string descriptionChest = m.GetChestDescription();
const std::string typeChest =
static_cast<std::string>(magic_enum::enum_name(m.GetChestType()));
archive(CEREAL_NVP(name), CEREAL_NVP_("friendly_name", friendlyName),
CEREAL_NVP_("desc_chest", descriptionChest),
CEREAL_NVP_("type_chest", typeChest));
/*
* At the moment, cereal doesn't really support optional values
* for deserialisation, meaning that we have to serialise all fields
* even if they're eventually unneeded.
*/
/*
archive(CEREAL_NVP(name));
if (!friendlyName.empty()) {
archive(CEREAL_NVP_("friendly_name", friendlyName));
}
if (!descriptionChest.empty()) {
archive(CEREAL_NVP_("desc_chest", descriptionChest));
}
archive(CEREAL_NVP_("type_chest", typeChest));
*/
}
template <class Archive>
void Load(Archive &archive, Starpounds::WeightStage &m) {
std::string name;
std::string friendlyName;
std::string descriptionChest;
std::string descriptionLeg;
std::string typeChest;
std::string typeLeg;
bool frames;
bool id;
std::vector<Starpounds::WeightStageSub> subs;
archive(CEREAL_NVP(name), CEREAL_NVP_("friendly_name", friendlyName),
CEREAL_NVP_("desc_chest", descriptionChest),
CEREAL_NVP_("desc_leg", descriptionLeg),
CEREAL_NVP_("type_chest", typeChest),
CEREAL_NVP_("type_leg", typeLeg),
CEREAL_NVP_("need_frames", frames), CEREAL_NVP_("need_id", id),
CEREAL_NVP(subs));
m.SetName(name);
m.SetFriendlyName(friendlyName);
m.SetChestDescription(descriptionChest);
m.SetLegDescription(descriptionLeg);
m.SetChestType(
magic_enum::enum_cast<Starpounds::Types::Chests>(typeChest).value_or(
Starpounds::Types::Chests::Chest));
m.SetLegType(
magic_enum::enum_cast<Starpounds::Types::Legs>(typeLeg).value_or(
Starpounds::Types::Legs::Legs));
m.SetFrames(frames);
m.SetID(id);
m.SetSubs(subs);
}
template <class Archive>
void Save(Archive &archive, Starpounds::WeightStage const &m) {
const std::string name = m.GetName();
const std::string friendlyName = m.GetFriendlyName();
const std::string descriptionChest = m.GetChestDescription();
const std::string descriptionLeg = m.GetLegDescription();
const std::string typeChest =
static_cast<std::string>(magic_enum::enum_name(m.GetChestType()));
const std::string typeLeg =
static_cast<std::string>(magic_enum::enum_name(m.GetLegType()));
const bool frames = m.HasFrames();
const bool id = m.HasID();
const std::vector<Starpounds::WeightStageSub> subs = m.GetSubs();
archive(CEREAL_NVP(name), CEREAL_NVP_("friendly_name", friendlyName),
CEREAL_NVP_("desc_chest", descriptionChest),
CEREAL_NVP_("desc_leg", descriptionLeg),
CEREAL_NVP_("type_chest", typeChest),
CEREAL_NVP_("type_leg", typeLeg),
CEREAL_NVP_("need_frames", frames), CEREAL_NVP_("need_id", id),
CEREAL_NVP(subs));
/*
* At the moment, cereal doesn't really support optional values
* for deserialisation, meaning that we have to serialise all fields
* even if they're eventually unneeded.
*/
/*
archive(CEREAL_NVP(name));
if (!friendlyName.empty()) {
archive(CEREAL_NVP_("friendly_name", friendlyName));
}
if (!descriptionChest.empty()) {
archive(CEREAL_NVP_("desc_chest", descriptionChest));
}
if (!descriptionLeg.empty()) {
archive(CEREAL_NVP_("desc_leg", descriptionLeg));
}
archive(CEREAL_NVP_("type_chest", typeChest),
CEREAL_NVP_("type_leg", typeLeg),
CEREAL_NVP_("need_frames", frames), CEREAL_NVP_("need_id", id));
if (!subs.empty()) {
archive(CEREAL_NVP(subs));
}
*/
}
} // namespace cereal
#endif // SPECIESGEN_STARPOUNDS_WEIGHTSTAGE_H