Combine namespaces
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@ -40,8 +40,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "cereal/types/string.hpp"
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#include "cereal/types/vector.hpp"
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namespace Starbound {
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namespace Frames {
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namespace Starbound::Frames {
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class Grid {
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public:
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Grid(const std::vector<std::vector<std::optional<std::string>>>,
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@ -74,8 +73,7 @@ private:
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std::unordered_map<std::string, std::string> m_aliases;
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Grid m_grid;
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};
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} // namespace Frames
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} // namespace Starbound
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} // namespace Starbound::Frames
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//----------------------------------------------------------------------
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// Serialisation
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@ -38,8 +38,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "cereal/types/string.hpp"
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#include "magic_enum.hpp"
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namespace Starbound {
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namespace Item {
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namespace Starbound::Item {
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enum class Rarity {
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Common = 0,
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Uncommon = 1,
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@ -112,8 +111,7 @@ private:
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Frames m_maleFrames;
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Frames m_femaleFrames;
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};
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} // namespace Item
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} // namespace Starbound
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} // namespace Starbound::Item
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//----------------------------------------------------------------------
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// Serialisation
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@ -36,8 +36,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "magic_enum.hpp"
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namespace Starbound {
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namespace Patch {
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namespace Starbound::Patch {
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enum class Operation {
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Test = 0,
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Add = 1,
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@ -68,8 +67,7 @@ private:
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std::filesystem::path m_path;
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Value m_value;
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};
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} // namespace Patch
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} // namespace Starbound
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} // namespace Starbound::Patch
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//----------------------------------------------------------------------
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// Serialisation
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@ -35,8 +35,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "magic_enum.hpp"
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namespace Starpounds {
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namespace Types {
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namespace Starpounds::Types {
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enum class Chests { Chest = 0, Bust = 1, Belly = 2, Arms = 3 };
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enum class Legs { Legs = 0, Body = 1 };
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@ -56,7 +55,6 @@ enum class Subs {
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std::string AsString(const Subs);
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std::string AsFriendly(const Subs);
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Chests AsChest(const Subs);
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} // namespace Types
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} // namespace Starpounds
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} // namespace Starpounds::Types
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#endif // SPECIESGEN_STARPOUNDS_SUBS_H
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@ -20,8 +20,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "starbound/frames.h"
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namespace Starbound {
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namespace Frames {
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namespace Starbound::Frames {
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//----------------------------------------------------------------------
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// Grid
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@ -73,5 +72,4 @@ void Frames::SetAliases(
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}
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void Frames::SetGrid(const Grid grid) { m_grid = grid; }
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} // namespace Frames
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} // namespace Starbound
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} // namespace Starbound::Frames
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@ -20,8 +20,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "starbound/item.h"
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namespace Starbound {
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namespace Item {
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namespace Starbound::Item {
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//----------------------------------------------------------------------
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// Frames
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@ -115,5 +114,4 @@ void Item::SetMaleFrames(const Frames maleFrames) { m_maleFrames = maleFrames; }
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void Item::SetFemaleFrames(const Frames femaleFrames) {
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m_femaleFrames = femaleFrames;
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}
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} // namespace Item
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} // namespace Starbound
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} // namespace Starbound::Item
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@ -20,8 +20,7 @@ along with speciesgen. If not, see <https://www.gnu.org/licenses/>.
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#include "starpounds/types.h"
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namespace Starpounds {
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namespace Types {
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namespace Starpounds::Types {
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std::string AsString(const Subs type) {
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std::string type_str =
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static_cast<std::string>(magic_enum::enum_name(type));
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@ -51,5 +50,4 @@ Chests AsChest(const Subs type) {
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return Chests::Belly;
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}
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}
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} // namespace Types
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} // namespace Starpounds
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} // namespace Starpounds::Types
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