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buildscript {
repositories {
maven { url = 'https://maven.minecraftforge.net/' }
mavenCentral ( )
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:3.+'
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
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version = '1.12.2-0.3'
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group = 'io.mertoalex.bwcmp_tweaks' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'bwcmp_tweaks'
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sourceCompatibility = targetCompatibility = compileJava . sourceCompatibility = compileJava . targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
//mappings channel: 'snapshot', version: '20171003-1.12'
mappings channel: 'snapshot' , version: '20171003-1.12'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project . file ( 'run' )
// Recommended logging data for a userdev environment
property 'forge.logging.markers' , 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level' , 'debug'
}
server {
// Recommended logging data for a userdev environment
property 'forge.logging.markers' , 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level' , 'debug'
}
}
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.12.2-14.23.5.2859'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes ( [
"Specification-Title" : "bwcmpTweaks" ,
"Specification-Vendor" : "bwcmpTweaks" ,
"Specification-Version" : "1" , // We are version 1 of ourselves
"Implementation-Title" : project . name ,
"Implementation-Version" : "${version}" ,
"Implementation-Vendor" : "bwcmpTweaks" ,
"Implementation-Timestamp" : new Date ( ) . format ( "yyyy-MM-dd'T'HH:mm:ssZ" )
] )
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar . finalizedBy ( 'reobfJar' )
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava ( MavenPublication ) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
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sourceSets {
main { output . resourcesDir = output . classesDir }
}